"use strict";
//FYI: https://github.com/Tencent/puerts/blob/master/doc/unity/manual.md
Object.defineProperty(exports, "__esModule", { value: true });
exports.onDestroy = void 0;
var FairyEditor = CS.FairyEditor;
const App = FairyEditor.App;
let menuId = {
    "custom": "0",
    "build": "1"
};
App.menu.AddItem("custom", menuId.custom, (name) => {
    console.log("call menuitem.");
});
function onDestroy() {
    App.menu.RemoveItem(menuId.custom);
}
exports.onDestroy = onDestroy;
